Is it possible to use WPF InkCanvas 's FitToCurve in real time?
I've been asked several questions in this regard.
But still can't solve it.
When the user draws a stroke
I want the lines to be drawn smoothly.
I want to correct the part where the coordinates are shaken due to the user's mouse shaking or hand shaking.
Even if I set the FitToCurve property of the InkCanvas to True
Calibration is not done to a satisfactory level.
Also, the property is
Calibration takes place after the user exits the grig.
I want the correction to be done in real time while the user is drawing the stroke.
Does anyone know how to correct shaky coordinates in real time?