AudioInfluencerController.NeutralHighFrequency Field

Definition

Frequency above the nominal range of human hearing.

C++
public: static initonly float NeutralHighFrequency;

Field Value

Remarks

This frequency can be used to set a low pass filter to allow all audible frequencies through the filter.

Applies to

منتج الإصدارات
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0