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ToggleDwellPressableButton Class

Definition

Example script to demonstrate a toggle button using dwell This script uses _BorderWidth property of Mixed Reality Standard Shader

C++
public ref class ToggleDwellPressableButton : Microsoft::MixedReality::Toolkit::Dwell::BaseDwellPressableButton
Inheritance
UnityEngine.MonoBehaviour
ToggleDwellPressableButton
Attributes
UnityEngine.AddComponentMenuAttribute

Constructors

Fields

Properties

DwellHandler

The dwell handler associated with the target

(Inherited from BaseDwellPressableButton)
IsDwelling

Whether the targeting is being dwelled on

(Inherited from BaseDwellPressableButton)

Methods

Awake()

Assign the DwellHandler at Awake()

(Inherited from BaseDwellPressableButton)
ButtonExecute()

Function called when the target button is pressed

DwellCanceled(IMixedRealityPointer)

Function called when entering dwell canceled state

DwellCompleted(IMixedRealityPointer)

Function called when entering dwell completed state

DwellIntended(IMixedRealityPointer)

Function called when entering dwell intended state

DwellStarted(IMixedRealityPointer)

Function called when entering dwell started state

Applies to

منتج الإصدارات
MRTK2 Unity 2018 2.7.0
MRTK2 Unity 2019 2.7.0, 2.8.0
MRTK2 Unity 2020 2.7.0, 2.8.0