SurfacePulse.ParamName Property

Definition

Shader parameter name to drive the pulse radius

C++
public:
 property System::String ^ ParamName { System::String ^ get(); void set(System::String ^ value); };

Property Value

Applies to

منتج الإصدارات
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4