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CameraSettingsManager Class

Definition

Class that applies the appropriate camera settings based on the display type.

C#
[UnityEngine.AddComponentMenu("MRTK/Core/Camera Settings Manager")]
public class CameraSettingsManager : UnityEngine.MonoBehaviour
Inheritance
UnityEngine.MonoBehaviour
CameraSettingsManager
Attributes
UnityEngine.AddComponentMenuAttribute

Constructors

Properties

OpaqueDisplay

The settings to apply when the display is opaque (VR).

TransparentDisplay

The settings to apply when the display is transparent (AR).

Applies to

منتج الإصدارات
MRTK3 Core Definitions 3.0, 3.1, 3.2