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IDataBindingConfigurator Interface

Definition

Configures one or more data consumers on a gameobject according to the provided profile. This can bind for both theming and data.

C#
public interface IDataBindingConfigurator
Derived

Remarks

This is an experimental feature. This class is early in the cycle, it has been labeled as experimental to indicate that it is still evolving, and subject to change over time. Parts of the MRTK, such as this class, appear to have a lot of value even if the details haven’t fully been fleshed out. For these types of features, we want the community to see them and get value out of them early enough so to provide feedback.

Methods

ConfigureBinding(GameObject, UXBindingProfileTemplate)

Use the specific data binding profile to configure one or more data consumers on the specified game object.

Applies to

منتج الإصدارات
MRTK3 Core Definitions 3.0, 3.1, 3.2