IProxyInteractor Interface
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The abstract interaction events that all proxy interactors support. Proxy interactors are used to map foreign interaction systems (like UnityUI) onto XRI interaction primitives.
public interface IProxyInteractor : UnityEngine.XR.Interaction.Toolkit.IXRHoverInteractor, UnityEngine.XR.Interaction.Toolkit.IXRSelectInteractor
type IProxyInteractor = interface
interface IXRSelectInteractor
interface IXRInteractor
interface IXRHoverInteractor
Public Interface IProxyInteractor
Implements IXRHoverInteractor, IXRSelectInteractor
- Derived
- Implements
-
Unity
Engine. UnityXR. Interaction. Toolkit. IXRHover Interactor Engine. UnityXR. Interaction. Toolkit. IXRInteractor Engine. XR. Interaction. Toolkit. IXRSelect Interactor
Generally, input shims will call these functions to request the proxy to hover/select/etc the object on which the shim is placed.
End |
End hovering the interactable. The interactable will receive
|
End |
End selecting the interactable. The interactable will receive
|
Start |
Begin hovering the interactable. The interactable will receive
|
Start |
Begin hovering the interactable. The interactable will receive
|
Start |
Begin selecting the interactable. The interactable will receive
|
Start |
Begin selecting the interactable. The interactable will receive
|
Update |
Call to periodically update an in-progress selection. Typically used for drags; worldPosition specifies the world position of the pointer's drag. |
منتج | الإصدارات |
---|---|
MRTK3 Core Definitions | 3.0, 3.1, 3.2 |