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NegotiateStream.IsMutuallyAuthenticated Property

Definition

Gets a Boolean value that indicates whether both the server and the client have been authenticated.

C#
public override bool IsMutuallyAuthenticated { get; }

Property Value

true if the server has been authenticated; otherwise, false.

Examples

The following code example demonstrates displaying the value of this property.

C#
 static void DisplayAuthenticationProperties(NegotiateStream stream)
{
     Console.WriteLine("IsAuthenticated: {0}", stream.IsAuthenticated);
    Console.WriteLine("IsMutuallyAuthenticated: {0}", stream.IsMutuallyAuthenticated);
    Console.WriteLine("IsEncrypted: {0}", stream.IsEncrypted);
    Console.WriteLine("IsSigned: {0}", stream.IsSigned);
    Console.WriteLine("ImpersonationLevel: {0}", stream.ImpersonationLevel);
    Console.WriteLine("IsServer: {0}", stream.IsServer);
}

Remarks

Mutual authentication is specified by the client when the client wants the server to provide credentials for authentication. By default, clients request mutual authentication.

The Negotiate protocol selects either NTLM or Kerberos depending on the security protocols supported by the client and server. NTLM does not support mutual authentication.

Applies to

منتج الإصدارات
.NET Core 1.0, Core 1.1, Core 2.0, Core 2.1, Core 2.2, Core 3.0, Core 3.1, 5, 6, 7, 8, 9, 10
.NET Framework 2.0, 3.0, 3.5, 4.0, 4.5, 4.5.1, 4.5.2, 4.6, 4.6.1, 4.6.2, 4.7, 4.7.1, 4.7.2, 4.8, 4.8.1
.NET Standard 2.0, 2.1