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Споделяне чрез


AudioInfluencerController.NeutralLowFrequency Field

Definition

Frequency below the nominal range of human hearing.

C++
public: static initonly float NeutralLowFrequency;

Field Value

Remarks

This frequency can be used to set a high pass filter to allow all audible frequencies through the filter.

Applies to

Продукт Версии
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0