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FaceUser Class

Definition

The associated game object will turn depending on the user's eye gaze: The currently looked at part will move towards the front, facing the user.

C++
public ref class FaceUser : UnityEngine::MonoBehaviour
Inheritance
UnityEngine.MonoBehaviour
FaceUser
Attributes
UnityEngine.AddComponentMenuAttribute

Constructors

Methods

Applies to

Продукт Версии
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0