PanZoomBase.IMixedRealityFocusHandler.OnFocusExit(FocusEventData) Method
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
C++
virtual void Microsoft.MixedReality.Toolkit.Input.IMixedRealityFocusHandler.OnFocusExit(Microsoft::MixedReality::Toolkit::Input::FocusEventData ^ eventData) = Microsoft::MixedReality::Toolkit::Input::IMixedRealityFocusHandler::OnFocusExit;
void IMixedRealityFocusHandler.OnFocusExit (Microsoft.MixedReality.Toolkit.Input.FocusEventData eventData);
abstract member Microsoft.MixedReality.Toolkit.Input.IMixedRealityFocusHandler.OnFocusExit : Microsoft.MixedReality.Toolkit.Input.FocusEventData -> unit
override this.Microsoft.MixedReality.Toolkit.Input.IMixedRealityFocusHandler.OnFocusExit : Microsoft.MixedReality.Toolkit.Input.FocusEventData -> unit
Sub OnFocusExit (eventData As FocusEventData) Implements IMixedRealityFocusHandler.OnFocusExit
- eventData
- FocusEventData
Продукт | Версии |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |