RiggedHandVisualizer Class
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Hand visualizer that controls a hierarchy of transforms to be used by a SkinnedMeshRenderer Implementation is derived from LeapMotion RiggedHand and RiggedFinger and has visual parity
public ref class RiggedHandVisualizer : UnityEngine::MonoBehaviour, Microsoft::MixedReality::Toolkit::Input::IMixedRealityControllerVisualizer, Microsoft::MixedReality::Toolkit::Input::IMixedRealityHandJointHandler, Microsoft::MixedReality::Toolkit::Input::IMixedRealitySourceStateHandler, UnityEngine::EventSystems::IEventSystemHandler
public class RiggedHandVisualizer : UnityEngine.MonoBehaviour, Microsoft.MixedReality.Toolkit.Input.IMixedRealityControllerVisualizer, Microsoft.MixedReality.Toolkit.Input.IMixedRealityHandJointHandler, Microsoft.MixedReality.Toolkit.Input.IMixedRealitySourceStateHandler, UnityEngine.EventSystems.IEventSystemHandler
type RiggedHandVisualizer = class
inherit MonoBehaviour
interface IMixedRealityControllerVisualizer
interface IMixedRealitySourceStateHandler
interface IEventSystemHandler
interface IMixedRealityHandJointHandler
Public Class RiggedHandVisualizer
Inherits MonoBehaviour
Implements IEventSystemHandler, IMixedRealityControllerVisualizer, IMixedRealityHandJointHandler, IMixedRealitySourceStateHandler
- Inheritance
-
UnityEngine.MonoBehaviourRiggedHandVisualizer
- Implements
-
IMixedRealityControllerVisualizer IMixedRealityHandJointHandler IMixedRealitySourceStateHandler Unity
Engine. Event Systems. IEvent System Handler
Deform |
|
Index |
Index metacarpal transform (index finger root) |
Index |
|
Middle |
Middle metacarpal transform (middle finger root) |
Middle |
|
Model |
|
Model |
|
Model |
|
Palm |
Palm transform |
Pinky |
Pinky metacarpal transform (pinky finger root) |
Pinky |
|
Ring |
Ring metacarpal transform (ring finger root) |
Ring |
|
Scale |
|
Thumb |
Thumb metacarpal transform (thumb root) |
Thumb |
|
Wrist |
Wrist Transform |
Controller |
The current controller reference. |
Game |
The GameObject reference for this controller. |
IMixed |
UnityEngine.MonoBehaviour.Microsoft#MixedReality#Toolkit#Input#IMixedRealityHandJointHandler#OnHandJointsUpdated(Microsoft.MixedReality.Toolkit.Input.InputEventData{System.Collections.Generic.IDictionary{Microsoft.MixedReality.Toolkit.Utilities.TrackedHandJoint,Microsoft.MixedReality.Toolkit.Utilities.MixedRealityPose}}) |
IMixed |
Raised when a source is detected. |
IMixed |
Raised when a source is lost. |
Продукт | Версии |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4 |