AnimatedCursorData<T> Class
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Data struct for cursor state information for the Animated Cursor, which leverages the Unity animation system. This defines a modification to an Unity animation parameter, based on cursor state.
C++
generic <typename T>
public ref class AnimatedCursorData
[System.Serializable]
public class AnimatedCursorData<T>
[<System.Serializable>]
type AnimatedCursorData<'T> = class
Public Class AnimatedCursorData(Of T)
- T
- Inheritance
-
AnimatedCursorData<T>
- Derived
- Attributes
Cursor |
The Cursor State for this specific animation. |
Name |
The name of this specific cursor state. |
Parameter |
Animator parameter definition for this cursor state. |
Продукт | Версии |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |