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Споделяне чрез


BaseEyeFocusHandler.OnEyeFocusDwell Method

Definition

Triggered once the eye gaze ray has intersected with this target's collider for a specified amount of time.

C++
protected:
 virtual void OnEyeFocusDwell();

Applies to

Продукт Версии
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0