BaseHandVisualizer.JointsArray Property
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C++
protected:
property cli::array <UnityEngine::Transform ^> ^ JointsArray { cli::array <UnityEngine::Transform ^> ^ get(); };
protected UnityEngine.Transform[] JointsArray { get; }
member this.JointsArray : UnityEngine.Transform[]
Protected ReadOnly Property JointsArray As Transform()
UnityEngine.Transform[]
Продукт | Версии |
---|---|
MRTK2 Unity 2019 | 2.8.0 |
MRTK2 Unity 2020 | 2.8.0 |