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DefaultPointerMediator Class

Definition

The default implementation for pointer mediation in MRTK which is responsible for determining which pointers are active based on the state of all pointers. For example, one of the key things this class does is disable far pointers when a near pointer is close to an object.

C++
public ref class DefaultPointerMediator : Microsoft::MixedReality::Toolkit::Input::IMixedRealityPointerMediator
Inheritance
DefaultPointerMediator
Implements

Constructors

Fields

Methods

Applies to

Продукт Версии
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0