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Споделяне чрез


IInputSimulationService.IsAlwaysVisibleHandRight Property

Definition

Caution

Use IsAlwaysVisibleControllerRight instead.

The right hand is always tracking.

C++
public:
 property bool IsAlwaysVisibleHandRight { bool get(); void set(bool value); };

Property Value

Attributes

Applies to

Продукт Версии (остаряло)
MRTK2 Unity 2018 (2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0)
MRTK2 Unity 2019 (2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0)
MRTK2 Unity 2020 (2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0)