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Споделяне чрез


IInputSimulationService.IsSimulatingHandLeft Property

Definition

Caution

Use IsSimulatingControllerLeft instead.

The left hand is controlled by user input.

C++
public:
 property bool IsSimulatingHandLeft { bool get(); };

Property Value

Attributes

Applies to

Продукт Версии (остаряло)
MRTK2 Unity 2018 (2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0)
MRTK2 Unity 2019 (2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0)
MRTK2 Unity 2020 (2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0)