IMixedRealityInputHandler<T> Interface
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Interface to implement for more complex generic input.
C++
generic <typename T>
public interface class IMixedRealityInputHandler : UnityEngine::EventSystems::IEventSystemHandler
public interface IMixedRealityInputHandler<T> : UnityEngine.EventSystems.IEventSystemHandler
type IMixedRealityInputHandler<'T> = interface
interface IEventSystemHandler
Public Interface IMixedRealityInputHandler(Of T)
Implements IEventSystemHandler
- T
The type of input to listen for.
- Derived
- Implements
-
Unity
Engine. Event Systems. IEvent System Handler
Valid input types:
On |
Raised input event updates from the type of input specified in the interface handler implementation. |
Продукт | Версии |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |