MixedRealityControllerVisualizationProfile.DefaultControllerModelMaterial Property

Definition

Caution

Use PlatformModelMaterial instead.

The default controller model material when loading platform SDK controller models. This value is used as a fallback if no controller definition exists with a custom material type.

C++
public:
 property UnityEngine::Material ^ DefaultControllerModelMaterial { UnityEngine::Material ^ get(); };

Property Value

UnityEngine.Material
Attributes

Applies to

Продукт Версии (остаряло)
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4 (2.6.0, 2.7.0)
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4 (2.6.0, 2.7.0, 2.8.0)
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4 (2.6.0, 2.7.0, 2.8.0)