MixedRealityInputActionsProfile.InputActions Property
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
The list of actions users can do in your application.
C++
public:
property cli::array <Microsoft::MixedReality::Toolkit::Input::MixedRealityInputAction> ^ InputActions { cli::array <Microsoft::MixedReality::Toolkit::Input::MixedRealityInputAction> ^ get(); };
public Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction[] InputActions { get; }
member this.InputActions : Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction[]
Public ReadOnly Property InputActions As MixedRealityInputAction()
Input Actions are device agnostic and can be paired with any number of device inputs across all platforms.
Продукт | Версии |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |