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MixedRealityInputSystem.RaiseSourcePositionChanged Method

Definition

Overloads

RaiseSourcePositionChanged(IMixedRealityInputSource, IMixedRealityController, Vector3)

Raise the event that the Input Source position was changed.

RaiseSourcePositionChanged(IMixedRealityInputSource, IMixedRealityController, Vector2)

Raise the event that the Input Source position was changed.

RaiseSourcePositionChanged(IMixedRealityInputSource, IMixedRealityController, Vector3)

Raise the event that the Input Source position was changed.

C++
public:
 virtual void RaiseSourcePositionChanged(Microsoft::MixedReality::Toolkit::Input::IMixedRealityInputSource ^ source, Microsoft::MixedReality::Toolkit::Input::IMixedRealityController ^ controller, UnityEngine::Vector3 position);

Parameters

position
UnityEngine.Vector3

Implements

Applies to

MRTK2 Unity 2018 2.7.0 и други версии
Продукт Версии
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0

RaiseSourcePositionChanged(IMixedRealityInputSource, IMixedRealityController, Vector2)

Raise the event that the Input Source position was changed.

C++
public:
 virtual void RaiseSourcePositionChanged(Microsoft::MixedReality::Toolkit::Input::IMixedRealityInputSource ^ source, Microsoft::MixedReality::Toolkit::Input::IMixedRealityController ^ controller, UnityEngine::Vector2 position);

Parameters

position
UnityEngine.Vector2

Implements

Applies to

MRTK2 Unity 2018 2.7.0 и други версии
Продукт Версии
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0