LeapMotionDeviceManagerProfile.LeapVRDeviceOrigin Property

Definition

The origin the Leap Motion Controller if the LeapVRDeviceOffsetMode is Transform and the LeapControllerOrientation is Headset.

C++
public:
 property UnityEngine::Transform ^ LeapVRDeviceOrigin { UnityEngine::Transform ^ get(); void set(UnityEngine::Transform ^ value); };

Property Value

UnityEngine.Transform

Applies to

Продукт Версии
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0