PhysicalPressEventRouter.OnHandPressCompleted Method
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Gets called when the ButtonReleased event is invoked within the default PressableButton and PressableButtonHoloLens2 components. Once the physical press with a hand is completed, set the press and physical touch states within Interactable
C++
public:
void OnHandPressCompleted();
public void OnHandPressCompleted ();
member this.OnHandPressCompleted : unit -> unit
Public Sub OnHandPressCompleted ()
Продукт | Версии |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |