BoundsControl.HandleProximityEffectConfig Property
Important
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Configuration for Proximity Effect to scale handles or change materials on proximity.
C++
public:
property Microsoft::MixedReality::Toolkit::UI::BoundsControl::ProximityEffectConfiguration ^ HandleProximityEffectConfig { Microsoft::MixedReality::Toolkit::UI::BoundsControl::ProximityEffectConfiguration ^ get(); void set(Microsoft::MixedReality::Toolkit::UI::BoundsControl::ProximityEffectConfiguration ^ value); };
public Microsoft.MixedReality.Toolkit.UI.BoundsControl.ProximityEffectConfiguration HandleProximityEffectConfig { get; set; }
member this.HandleProximityEffectConfig : Microsoft.MixedReality.Toolkit.UI.BoundsControl.ProximityEffectConfiguration with get, set
Public Property HandleProximityEffectConfig As ProximityEffectConfiguration
Продукт | Версии |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |