BoundsControl.IMixedRealityFocusChangedHandler.OnBeforeFocusChange Method
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Focus event that is raised before the focus is actually changed.
C++
virtual void Microsoft.MixedReality.Toolkit.Input.IMixedRealityFocusChangedHandler.OnBeforeFocusChange(Microsoft::MixedReality::Toolkit::Input::FocusEventData ^ eventData) = Microsoft::MixedReality::Toolkit::Input::IMixedRealityFocusChangedHandler::OnBeforeFocusChange;
void IMixedRealityFocusChangedHandler.OnBeforeFocusChange (Microsoft.MixedReality.Toolkit.Input.FocusEventData eventData);
abstract member Microsoft.MixedReality.Toolkit.Input.IMixedRealityFocusChangedHandler.OnBeforeFocusChange : Microsoft.MixedReality.Toolkit.Input.FocusEventData -> unit
override this.Microsoft.MixedReality.Toolkit.Input.IMixedRealityFocusChangedHandler.OnBeforeFocusChange : Microsoft.MixedReality.Toolkit.Input.FocusEventData -> unit
Sub OnBeforeFocusChange (eventData As FocusEventData) Implements IMixedRealityFocusChangedHandler.OnBeforeFocusChange
- eventData
- FocusEventData
Продукт | Версии |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |