HandlesBaseConfiguration.HandlePrefab Property

Definition

Prefab used to display this type of bounds control handle. If not set, default shape will be used (scale default: boxes, rotation default: spheres)

C++
public:
 property UnityEngine::GameObject ^ HandlePrefab { UnityEngine::GameObject ^ get(); void set(UnityEngine::GameObject ^ value); };

Property Value

UnityEngine.GameObject

Applies to

Продукт Версии
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0