HandlesBaseConfiguration.HandlesIgnoreCollider Property

Definition

Add a Collider here if you do not want the handle colliders to interact with another object's collider.

C++
public:
 property UnityEngine::Collider ^ HandlesIgnoreCollider { UnityEngine::Collider ^ get(); void set(UnityEngine::Collider ^ value); };

Property Value

UnityEngine.Collider

Applies to

Продукт Версии
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0