ButtonLayout.Anchor Field
Important
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The transform this object should be linked and aligned to.
C++
public: UnityEngine::Transform ^ Anchor;
[UnityEngine.Tooltip("The transform this object should be linked and aligned to")]
public UnityEngine.Transform Anchor;
[<UnityEngine.Tooltip("The transform this object should be linked and aligned to")>]
val mutable Anchor : UnityEngine.Transform
Public Anchor As Transform
UnityEngine.Transform
- Attributes
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UnityEngine.TooltipAttribute
Продукт | Версии |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |