InteractablePointerSimulator Class
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A way to test button state feedback while in the editor
C++
public ref class InteractablePointerSimulator : UnityEngine::MonoBehaviour
[UnityEngine.AddComponentMenu("Scripts/MRTK/SDK/InteractablePointerSimulator")]
public class InteractablePointerSimulator : UnityEngine.MonoBehaviour
[<UnityEngine.AddComponentMenu("Scripts/MRTK/SDK/InteractablePointerSimulator")>]
type InteractablePointerSimulator = class
inherit MonoBehaviour
Public Class InteractablePointerSimulator
Inherits MonoBehaviour
- Inheritance
-
UnityEngine.MonoBehaviourInteractablePointerSimulator
- Attributes
-
UnityEngine.AddComponentMenuAttribute
Продукт | Версии |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |