PinchSlider.SliderEndPosition Property
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Gets the end position of the slider, in world space, or zero if invalid. Sets the end position of the slider, in world space, projected to the slider's axis.
C++
public:
property UnityEngine::Vector3 SliderEndPosition { UnityEngine::Vector3 get(); void set(UnityEngine::Vector3 value); };
public UnityEngine.Vector3 SliderEndPosition { get; set; }
member this.SliderEndPosition : UnityEngine.Vector3 with get, set
Public Property SliderEndPosition As Vector3
UnityEngine.Vector3
Продукт | Версии |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |