PointerBehaviorControls.SetHoloLens2 Method
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Sets pointer behavior to mimic HoloLens 2 PokePointer will be Default GrabPointer will be Default HandRayPointer will be Default MotionControllerRayPointer will be off GazePointer will be Off
C++
public:
void SetHoloLens2();
public void SetHoloLens2 ();
member this.SetHoloLens2 : unit -> unit
Public Sub SetHoloLens2 ()
Продукт | Версии |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |