MixedReality.Toolkit.Editor Namespace
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Base |
A base class for custom MRTKBaseInteractable editors. |
Editor |
Static class containing helpers for a Unity editor project. |
Experimental |
Draws a customer decorator drawer that displays a help box with rich text tagging implementation as experimental. |
Font |
A custom Unity editor for the FontIconSet class. |
GUIEnabled |
A helper class designed to force enable UnityEngine.GUI.enabled over some lifetime. |
Inspector |
This class has handy inspector UI utilities and functions. |
Interface |
A custom property drawer for fields decorated with the InterfaceSelectorAttribute attribute. |
MRTKEditor |
A static class holding default MRTK editor styles. |
MRTKProfile |
Custom editor for MRTKProfile, enabling the selection of which subsystem should be loaded at runtime, as well as the configurations assigned to each subsystem. |
MRTKSettings |
Root settings class that holds a mapping of build target groups to profiles. |
MRTKSettings |
Main editor that appears in Project Settings -> XR Plug-in Management -> MRTK Settings This allows the user to edit the per-platform profiles, and the configurations stored therein. |
Pressable |
A custom Unity editor for the PressableButton class. |
Property |
Utilities which make creating property drawers easier. |
Reserialize |
Adds menu items to automate re-serialize specific files in Unity. |
Select |
A Unity editor window for repairing SystemType field serializations. |
Slider |
A custom Unity editor for the Slider class. |
Stateful |
A custom editor for the StatefulInteractable class. |
State |
Custom inspector for the StateVisualizer component |
System |
Custom property drawer for SystemType properties. |
Timed |
A custom property drawer for TimedFlag fields. |
Variable |
A custom property drawer for fields decorated with the VariableRangeAttribute attribute. |
Inspector |
Delegate for button callbacks, single index |
Inspector |
Delegate for button callbacks, multi-index for nested arrays |