WindowsKeywordRecognitionSubsystem Class
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
A Unity subsystem that extends KeywordRecognitionSubsystem so to expose the keyword recognition services available on Windows platforms. This subsystem is enabled for Windows Standalone and Universal Windows Applications.
[MixedReality.Toolkit.Subsystems.MRTKSubsystem(Author="Mixed Reality Toolkit Contributors", ConfigType=typeof(MixedReality.Toolkit.Speech.Windows.WindowsKeywordRecognitionSubsystemConfig), DisplayName="MRTK Windows KeywordRecognition Subsystem", Name="org.mixedrealitytoolkit.windowskeywordrecognition", ProviderType=typeof(MixedReality.Toolkit.Speech.Windows.WindowsKeywordRecognitionSubsystem+WindowsKeywordRecognitionProvider), SubsystemTypeOverride=typeof(MixedReality.Toolkit.Speech.Windows.WindowsKeywordRecognitionSubsystem))]
[UnityEngine.Scripting.Preserve]
public class WindowsKeywordRecognitionSubsystem : MixedReality.Toolkit.Subsystems.KeywordRecognitionSubsystem
[<MixedReality.Toolkit.Subsystems.MRTKSubsystem(Author="Mixed Reality Toolkit Contributors", ConfigType=typeof(MixedReality.Toolkit.Speech.Windows.WindowsKeywordRecognitionSubsystemConfig), DisplayName="MRTK Windows KeywordRecognition Subsystem", Name="org.mixedrealitytoolkit.windowskeywordrecognition", ProviderType=typeof(MixedReality.Toolkit.Speech.Windows.WindowsKeywordRecognitionSubsystem+WindowsKeywordRecognitionProvider), SubsystemTypeOverride=typeof(MixedReality.Toolkit.Speech.Windows.WindowsKeywordRecognitionSubsystem))>]
[<UnityEngine.Scripting.Preserve>]
type WindowsKeywordRecognitionSubsystem = class
inherit KeywordRecognitionSubsystem
Public Class WindowsKeywordRecognitionSubsystem
Inherits KeywordRecognitionSubsystem
- Inheritance
-
UnityEngine.SubsystemsImplementation.SubsystemWithProvider<TSubsystem,TSubsystemDescriptor,TProvider>MRTKSubsystem<KeywordRecognitionSubsystem,KeywordRecognitionSubsystemDescriptor,KeywordRecognitionSubsystem.Provider>WindowsKeywordRecognitionSubsystem
- Attributes
-
MRTKSubsystem
Attribute UnityEngine.Scripting.PreserveAttribute
This subsystem can be configured using the WindowsKeywordRecognitionSubsystemConfig Unity asset.
Create |
Add or update a keyword to recognize. (Inherited from KeywordRecognitionSubsystem) |
Get |
Get a read-only reference to the all keywords that are currently registered with the recognizer. (Inherited from KeywordRecognitionSubsystem) |
On |
Called in response to the lifecycle manager fix update event function being called, if this subsystem is running. (Inherited from MRTKSubsystem<TSubsystem,TSubsystemDescriptor,TProvider>) |
On |
Called in response to the lifecycle manager late update event function being called, if this subsystem is running. (Inherited from MRTKSubsystem<TSubsystem,TSubsystemDescriptor,TProvider>) |
On |
Called in response to the lifecycle manager update event function being called, if this subsystem is running. (Inherited from MRTKSubsystem<TSubsystem,TSubsystemDescriptor,TProvider>) |
Remove |
Remove all keywords to recognize. (Inherited from KeywordRecognitionSubsystem) |
Remove |
Remove a keyword to recognize. (Inherited from KeywordRecognitionSubsystem) |
Proizvod | Verzije |
---|---|
MRTK3 Windows Speech | 3.0 |