HandsAggregatorSubsystem.Provider Class
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Interface for providing hand functionality for the implementation.
public abstract class HandsAggregatorSubsystem.Provider : MixedReality.Toolkit.Subsystems.MRTKSubsystemProvider<MixedReality.Toolkit.Subsystems.HandsAggregatorSubsystem>, MixedReality.Toolkit.Subsystems.IHandsAggregatorSubsystem, UnityEngine.ISubsystem
type HandsAggregatorSubsystem.Provider = class
inherit MRTKSubsystemProvider<HandsAggregatorSubsystem>
interface IHandsAggregatorSubsystem
interface ISubsystem
Public MustInherit Class HandsAggregatorSubsystem.Provider
Inherits MRTKSubsystemProvider(Of HandsAggregatorSubsystem)
Implements IHandsAggregatorSubsystem, ISubsystem
- Inheritance
-
UnityEngine.SubsystemsImplementation.SubsystemProvider<TSubsystem>HandsAggregatorSubsystem.Provider
- Derived
- Implements
-
IHandsAggregatorSubsystem Unity
Engine. ISubsystem
Destroy() |
Destroys this instance of a Unity subsystem. (Inherited from MRTKSubsystemProvider<TSubsystem>) |
Fixed |
Called by the subsystem in response to the lifecycle manager's FixedUpdate method being called. (Inherited from MRTKSubsystemProvider<TSubsystem>) |
Late |
Called by the subsystem in response to the lifecycle manager's LateUpdate method being called. (Inherited from MRTKSubsystemProvider<TSubsystem>) |
Start() |
Starts an instance of a Unity subsystem. (Inherited from MRTKSubsystemProvider<TSubsystem>) |
Stop() |
Stops an instance of a Unity subsystem. (Inherited from MRTKSubsystemProvider<TSubsystem>) |
Try |
Get a read-only reference to the entire hand. |
Try |
Queries a specific hand joint, specified by |
Try |
The play space local pose of the near interaction point. |
Try |
Whether the palm of the given handedness is facing away from the user |
Try |
The play space local pose of the grab/pinch location. |
Try |
How pinched the specific hand is. |
Update() |
Called by the subsystem in response to the lifecycle manager's Update method being called. (Inherited from MRTKSubsystemProvider<TSubsystem>) |
Proizvod | Verzije |
---|---|
MRTK3 Core Definitions | 3.0, 3.1, 3.2 |