IHandsSubsystem Interface

Definition

Specification for what a HandsSubsystem needs to be able to provide. Both the HandsSubsystem implementation and the associated provider MUST implement this interface, preferably with a direct 1:1 mapping between the provider surface and the subsystem surface.

C#
public interface IHandsSubsystem
Derived

Methods

TryGetEntireHand(XRNode, IReadOnlyList<HandJointPose>)

Get a read-only reference to the entire hand.

TryGetJoint(TrackedHandJoint, XRNode, HandJointPose)

Query a single joint.

Applies to

Proizvod Verzije
MRTK3 Core Definitions 3.0, 3.1, 3.2