ID3D12CommandSignature interface (d3d12.h)
A command signature object enables apps to specify indirect drawing, including the buffer format, command type and resource bindings to be used.
The ID3D12CommandSignature interface inherits from the ID3D12Pageable interface.
To create a command signature, call ID3D12Device::CreateCommandSignature, as described in Indirect Drawing.
Requirement | Value |
---|---|
Target Platform | Windows |
Header | d3d12.h |