Solver.RotateLerpTime Property

Definition

If 0, the rotation will update immediately. Otherwise, the greater this attribute the slower the rotation updates")]

public:
 property float RotateLerpTime { float get(); void set(float value); };
public float RotateLerpTime { get; set; }
member this.RotateLerpTime : single with get, set
Public Property RotateLerpTime As Single

Property Value

Single

Applies to