CameraExtensions.IsInFOV(Camera, Vector3) Method

Definition

Returns if a point will be rendered on the screen in either eye

C++
public:
[System::Runtime::CompilerServices::Extension]
 static bool IsInFOV(UnityEngine::Camera ^ camera, UnityEngine::Vector3 position);

Parameters

camera
UnityEngine.Camera

The camera to check the point against

position
UnityEngine.Vector3

Returns

Applies to

Produkt Versionen
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0