InputPointerVisualizer Class

Definition

This visualizer can be used to represent pointer input data, e.g., from a handheld controller, from hand, head or eye tracking. In general, it assumes a pointing origin and direction,

C++
public ref class InputPointerVisualizer : UnityEngine::MonoBehaviour
Inheritance
UnityEngine.MonoBehaviour
InputPointerVisualizer
Attributes
UnityEngine.AddComponentMenuAttribute

Constructors

Fields

Properties

Methods

Applies to

Produkt Versionen
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0