BaseController.AssignControllerMappings Method

Definition

Load the Interaction mappings for this controller from the configured Controller Mapping profile

C++
public:
 void AssignControllerMappings(cli::array <Microsoft::MixedReality::Toolkit::Input::MixedRealityInteractionMapping ^> ^ mappings);

Parameters

mappings
MixedRealityInteractionMapping[]

Configured mappings from a controller mapping profile

Applies to

Produkt Versionen
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0