BaseController.AssignControllerMappings Method
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Load the Interaction mappings for this controller from the configured Controller Mapping profile
C++
public:
void AssignControllerMappings(cli::array <Microsoft::MixedReality::Toolkit::Input::MixedRealityInteractionMapping ^> ^ mappings);
public void AssignControllerMappings (Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping[] mappings);
member this.AssignControllerMappings : Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping[] -> unit
Public Sub AssignControllerMappings (mappings As MixedRealityInteractionMapping())
- mappings
- MixedRealityInteractionMapping[]
Configured mappings from a controller mapping profile
Produkt | Versionen |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |