Event Data Class
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Describes placement of objects events.
public ref class PlacementEventData : Microsoft::MixedReality::Toolkit::GenericBaseEventData
public class PlacementEventData : Microsoft.MixedReality.Toolkit.GenericBaseEventData
type PlacementEventData = class inherit GenericBaseEventData
Public Class PlacementEventData Inherits GenericBaseEventData
The Event Source that the event originates from.(Inherited from GenericBaseEventData)
The UTC time at which the event occurred.(Inherited from GenericBaseEventData)
The game object that is being placed.
The BaseEventData.selectedObject is explicitly hidden because access to it (either via get or set) throws a NullReferenceException in typical usage within the MRTK. Prefer using the subclasses own fields to access information about the event instead of fields on BaseEventData.(Inherited from GenericBaseEventData)
Used to initialize/reset the event and populate the data.(Inherited from GenericBaseEventData)
Populates the event with data.