IMixedRealitySceneSystem.OnLightingUnloaded Property

Definition

Called after a lighting scene has been completely unloaded. Includes scene name.

C++
public:
 property Action<System::String ^> ^ OnLightingUnloaded { Action<System::String ^> ^ get(); void set(Action<System::String ^> ^ value); };

Property Value

Applies to

Produkt Versionen
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0