IMixedRealitySceneSystemEditor.EditorLoadNextContent(Boolean) Method

Definition

Loads the next content scene in-editor. Use instead of IMixedRealitySceneSystem.LoadNextContent while not in play mode.

C#
public void EditorLoadNextContent (bool wrap = false);

Parameters

wrap
Boolean

If true, if the current scene is the LAST content scene, the FIRST content scene will be loaded.

Applies to

Produkt Versionen
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0