CameraCache.Main Property
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Returns a cached reference to the main camera and uses Camera.main if it hasn't been cached yet.
C++
public:
static property UnityEngine::Camera ^ Main { UnityEngine::Camera ^ get(); };
public static UnityEngine.Camera Main { get; }
static member Main : UnityEngine.Camera
Public Shared ReadOnly Property Main As Camera
UnityEngine.Camera
Produkt | Versionen |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |