Vector3Smoothed(Vector3, Single) Constructor
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C++
public:
Vector3Smoothed(UnityEngine::Vector3 value, float smoothingTime);
public Vector3Smoothed (UnityEngine.Vector3 value, float smoothingTime);
new Microsoft.MixedReality.Toolkit.Utilities.Vector3Smoothed : UnityEngine.Vector3 * single -> Microsoft.MixedReality.Toolkit.Utilities.Vector3Smoothed
Public Sub New (value As Vector3, smoothingTime As Single)
- value
- UnityEngine.Vector3
- smoothingTime
- Single
Produkt | Versionen |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |