VectorExtensions.SphericalMapping(Vector3, Single) Method

Definition

Get the relative mapping based on a source Vec3 and a radius for spherical mapping.

C++
public:
 static UnityEngine::Vector3 SphericalMapping(UnityEngine::Vector3 source, float radius);

Parameters

source
UnityEngine.Vector3

The source Vector3 to be mapped to sphere

radius
Single

This is a Single for the radius of the sphere

Returns

UnityEngine.Vector3

Applies to

Produkt Versionen
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0