AssemblyName Konstruktoren

Definition

Initialisiert eine neue Instanz der AssemblyName-Klasse.

Überlädt

AssemblyName()

Initialisiert eine neue Instanz der AssemblyName-Klasse.

AssemblyName(String)

Initialisiert eine neue Instanz der AssemblyName-Klasse mit dem angegebenen Anzeigenamen.

AssemblyName()

Initialisiert eine neue Instanz der AssemblyName-Klasse.

public:
 AssemblyName();
public AssemblyName ();
Public Sub New ()

Beispiele

Im folgenden Beispiel wird eine dynamische Assembly namens erstellt MyAssembly.exe und auf Der Festplatte gespeichert. Nach dem Ausführen des Beispiels können Sie die Ildasm.exe (IL Disassembler) verwenden, um die Assemblymetadaten zu untersuchen.

using namespace System;
using namespace System::Reflection;
using namespace System::Threading;
using namespace System::Reflection::Emit;
static void MakeAssembly( AssemblyName^ myAssemblyName, String^ fileName )
{
   // Get the assembly builder from the application domain associated with the current thread.
   AssemblyBuilder^ myAssemblyBuilder = Thread::GetDomain()->DefineDynamicAssembly( myAssemblyName, AssemblyBuilderAccess::RunAndSave );

   // Create a dynamic module in the assembly.
   ModuleBuilder^ myModuleBuilder = myAssemblyBuilder->DefineDynamicModule( "MyModule", fileName );

   // Create a type in the module.
   TypeBuilder^ myTypeBuilder = myModuleBuilder->DefineType( "MyType" );

   // Create a method called 'Main'.
   MethodBuilder^ myMethodBuilder = myTypeBuilder->DefineMethod( "Main", static_cast<MethodAttributes>(MethodAttributes::Public | MethodAttributes::HideBySig | MethodAttributes::Static), void::typeid, nullptr );

   // Get the Intermediate Language generator for the method.
   ILGenerator^ myILGenerator = myMethodBuilder->GetILGenerator();

   // Use the utility method to generate the IL instructions that print a String* to the console.
   myILGenerator->EmitWriteLine( "Hello World!" );

   // Generate the 'ret' IL instruction.
   myILGenerator->Emit( OpCodes::Ret );

   // End the creation of the type.
   myTypeBuilder->CreateType();

   // Set the method with name 'Main' as the entry point in the assembly.
   myAssemblyBuilder->SetEntryPoint( myMethodBuilder );
   myAssemblyBuilder->Save( fileName );
}

int main()
{
   // Create a dynamic assembly with name 'MyAssembly' and build version '1.0.0.2001'.
   AssemblyName^ myAssemblyName = gcnew AssemblyName;
   myAssemblyName->Name = "MyAssembly";
   myAssemblyName->Version = gcnew Version( "1.0.0.2001" );
   MakeAssembly( myAssemblyName, "MyAssembly.exe" );

   // Get all the assemblies currently loaded in the application domain.
   array<Assembly^>^myAssemblies = Thread::GetDomain()->GetAssemblies();

   // Get the dynamic assembly named 'MyAssembly'. 
   Assembly^ myAssembly = nullptr;
   for ( int i = 0; i < myAssemblies->Length; i++ )
   {
      if ( String::Compare( myAssemblies[ i ]->GetName()->Name, "MyAssembly" ) == 0 )
            myAssembly = myAssemblies[ i ];
   }
   if ( myAssembly != nullptr )
   {
      Console::WriteLine(  "\nDisplaying the assembly name\n" );
      Console::WriteLine( myAssembly );
   }
}

using System;
using System.Reflection;
using System.Threading;
using System.Reflection.Emit;

public class AssemblyName_Constructor
{
   public static void MakeAssembly(AssemblyName myAssemblyName, string fileName)
   {
      // Get the assembly builder from the application domain associated with the current thread.
      AssemblyBuilder myAssemblyBuilder = Thread.GetDomain().DefineDynamicAssembly(myAssemblyName, AssemblyBuilderAccess.RunAndSave);
      // Create a dynamic module in the assembly.
      ModuleBuilder myModuleBuilder = myAssemblyBuilder.DefineDynamicModule("MyModule", fileName);
      // Create a type in the module.
      TypeBuilder myTypeBuilder = myModuleBuilder.DefineType("MyType");
      // Create a method called 'Main'.
      MethodBuilder myMethodBuilder = myTypeBuilder.DefineMethod("Main", MethodAttributes.Public | MethodAttributes.HideBySig |
         MethodAttributes.Static, typeof(void), null);
      // Get the Intermediate Language generator for the method.
      ILGenerator myILGenerator = myMethodBuilder.GetILGenerator();
      // Use the utility method to generate the IL instructions that print a string to the console.
      myILGenerator.EmitWriteLine("Hello World!");
      // Generate the 'ret' IL instruction.
      myILGenerator.Emit(OpCodes.Ret);
      // End the creation of the type.
      myTypeBuilder.CreateType();
      // Set the method with name 'Main' as the entry point in the assembly.
      myAssemblyBuilder.SetEntryPoint(myMethodBuilder);
      myAssemblyBuilder.Save(fileName);
   }

   public static void Main()
   {

      // Create a dynamic assembly with name 'MyAssembly' and build version '1.0.0.2001'.
      AssemblyName myAssemblyName = new AssemblyName();
      myAssemblyName.Name = "MyAssembly";
      myAssemblyName.Version = new Version("1.0.0.2001");
      MakeAssembly(myAssemblyName, "MyAssembly.exe");

      // Get all the assemblies currently loaded in the application domain.
      Assembly[] myAssemblies = Thread.GetDomain().GetAssemblies();

      // Get the dynamic assembly named 'MyAssembly'.
      Assembly myAssembly = null;
      for(int i = 0; i < myAssemblies.Length; i++)
      {
         if(String.Compare(myAssemblies[i].GetName().Name, "MyAssembly") == 0)
            myAssembly = myAssemblies[i];
      }
      if(myAssembly != null)
      {
         Console.WriteLine("\nDisplaying the assembly name\n");
         Console.WriteLine(myAssembly);
      }
   }
}
Imports System.Reflection
Imports System.Threading
Imports System.Reflection.Emit

Public Class AssemblyName_Constructor
   
   Public Shared Sub MakeAssembly(myAssemblyName As AssemblyName, fileName As String)
      ' Get the assembly builder from the application domain associated with the current thread.
      Dim myAssemblyBuilder As AssemblyBuilder = Thread.GetDomain().DefineDynamicAssembly(myAssemblyName, AssemblyBuilderAccess.RunAndSave)
      ' Create a dynamic module in the assembly.
      Dim myModuleBuilder As ModuleBuilder = myAssemblyBuilder.DefineDynamicModule("MyModule", fileName)
      ' Create a type in the module.
      Dim myTypeBuilder As TypeBuilder = myModuleBuilder.DefineType("MyType")
      ' Create a method called 'Main'.
      Dim myMethodBuilder As MethodBuilder = myTypeBuilder.DefineMethod("Main", MethodAttributes.Public Or MethodAttributes.HideBySig Or MethodAttributes.Static, GetType(object), Nothing)
      Dim myILGenerator As ILGenerator = myMethodBuilder.GetILGenerator()
      ' Use the utility method to generate the IL instructions that print a string to the console.
      myILGenerator.EmitWriteLine("Hello World!")
      ' Generate the 'ret' IL instruction.
      myILGenerator.Emit(OpCodes.Ret)
      ' End the creation of the type.
      myTypeBuilder.CreateType()
      ' Set the method with name 'Main' as the entry point in the assembly.
      myAssemblyBuilder.SetEntryPoint(myMethodBuilder)
      myAssemblyBuilder.Save(fileName)
   End Sub
   
   
   Public Shared Sub Main()
      

      ' Create a dynamic assembly with name 'MyAssembly' and build version '1.0.0.2001'.
      Dim myAssemblyName As New AssemblyName()
      myAssemblyName.Name = "MyAssembly"
      myAssemblyName.Version = New Version("1.0.0.2001")
      MakeAssembly(myAssemblyName, "MyAssembly.exe")
      
      ' Get all the assemblies currently loaded in the application domain.
      Dim myAssemblies As [Assembly]() = Thread.GetDomain().GetAssemblies()
      
      ' Get the dynamic assembly named 'MyAssembly'. 
      Dim myAssembly As [Assembly] = Nothing
      Dim i As Integer
      For i = 0 To myAssemblies.Length - 1
         If [String].Compare(myAssemblies(i).GetName().Name, "MyAssembly") = 0 Then
            myAssembly = myAssemblies(i)
         End If
      Next i
      If Not (myAssembly Is Nothing) Then
         Console.WriteLine(ControlChars.Cr + "Displaying the assembly name" + ControlChars.Cr)
         Console.WriteLine(myAssembly)
      End If
   End Sub
End Class

Gilt für

AssemblyName(String)

Initialisiert eine neue Instanz der AssemblyName-Klasse mit dem angegebenen Anzeigenamen.

public:
 AssemblyName(System::String ^ assemblyName);
public AssemblyName (string assemblyName);
new System.Reflection.AssemblyName : string -> System.Reflection.AssemblyName
Public Sub New (assemblyName As String)

Parameter

assemblyName
String

Der Anzeigename der Assembly, wie von der FullName-Eigenschaft zurückgegeben.

Ausnahmen

assemblyName ist null.

assemblyName ist eine Zeichenfolge der Länge 0 (null).

Die referenzierte Assembly wurde nicht gefunden oder konnte nicht geladen werden.

Hinweis: In .NET für Windows Store-Apps oder der portablen Klassenbibliothek fangen Sie stattdessen die Basisklassen-Ausnahme ab, IOExceptionsondern.

Beispiele

Im folgenden Beispiel wird eine Instanz von AssemblyName einem Anzeigenamen erstellt. Die einzelnen Elemente des Anzeigenamens werden als Eigenschaften des AssemblyName Objekts in die Konsole ausgegeben.

using namespace System;
using namespace System::Reflection;

int main()
{
   // Create an AssemblyName, specifying the display name, and then
   // print the properties.
   AssemblyName^ myAssemblyName = 
      gcnew AssemblyName("Example, Version=1.0.0.2001, Culture=en-US, PublicKeyToken=null");
   Console::WriteLine("Name: {0}", myAssemblyName->Name);
   Console::WriteLine("Version: {0}", myAssemblyName->Version);
   Console::WriteLine("CultureInfo: {0}", myAssemblyName->CultureInfo);
   Console::WriteLine("FullName: {0}", myAssemblyName->FullName);
}
/* This code example produces output similar to the following:

Name: Example
Version: 1.0.0.2001
CultureInfo: en-US
FullName: Example, Version=1.0.0.2001, Culture=en-US, PublicKeyToken=null
 */
using System;
using System.Reflection;

public class AssemblyNameDemo
{
   public static void Main()
   {
      // Create an AssemblyName, specifying the display name, and then
      // print the properties.
      AssemblyName myAssemblyName =
         new AssemblyName("Example, Version=1.0.0.2001, Culture=en-US, PublicKeyToken=null");
      Console.WriteLine("Name: {0}", myAssemblyName.Name);
      Console.WriteLine("Version: {0}", myAssemblyName.Version);
      Console.WriteLine("CultureInfo: {0}", myAssemblyName.CultureInfo);
      Console.WriteLine("FullName: {0}", myAssemblyName.FullName);
   }
}
/* This code example produces output similar to the following:

Name: Example
Version: 1.0.0.2001
CultureInfo: en-US
FullName: Example, Version=1.0.0.2001, Culture=en-US, PublicKeyToken=null
 */
Imports System.Reflection

Public Class AssemblyNameDemo
   
   Public Shared Sub Main()
 
      ' Create an AssemblyName, specifying the display name, and then
      ' print the properties.
      Dim myAssemblyName As New _
         AssemblyName("Example, Version=1.0.0.2001, Culture=en-US, PublicKeyToken=null")
      Console.WriteLine("Name: {0}", myAssemblyName.Name)
      Console.WriteLine("Version: {0}", myAssemblyName.Version)
      Console.WriteLine("CultureInfo: {0}", myAssemblyName.CultureInfo)
      Console.WriteLine("FullName: {0}", myAssemblyName.FullName)

   End Sub  
End Class 

' This code example produces output similar to the following:
'
'Name: Example
'Version: 1.0.0.2001
'CultureInfo: en-US
'FullName: Example, Version=1.0.0.2001, Culture=en-US, PublicKeyToken=null

Hinweise

Der angegebene assemblyName Wert wird analysiert, und die entsprechenden Felder des neuen AssemblyName werden mit Werten aus dem Anzeigenamen initialisiert. Dies ist die empfohlene Methode zum Analysieren von Anzeigenamen. Das Schreiben ihres eigenen Codes zum Analysieren von Anzeigenamen wird nicht empfohlen.

Gilt für