TargetFrameworkExtensions.AsMSBuildString(TargetFramework) Method
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Converts a TargetFramework into an MSBuild acceptable string.
C++
public:
[System::Runtime::CompilerServices::Extension]
static System::String ^ AsMSBuildString(Microsoft::MixedReality::Toolkit::MSBuild::TargetFramework this);
public static string AsMSBuildString (this Microsoft.MixedReality.Toolkit.MSBuild.TargetFramework this);
static member AsMSBuildString : -> string
<Extension()>
Public Function AsMSBuildString (this As TargetFramework) As String
- this
- TargetFramework
The TargetFramework to convert.
The MSBuild acceptable string representing the TargetFramework.
Product | Versions |
---|---|
MRTK2 Unity 2018 | 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |