Utilities.GetAssetLocation(FileInfo) Method

Definition

Gets the known AssetLocation for the asset file.

C++
public:
 static Microsoft::MixedReality::Toolkit::MSBuild::AssetLocation GetAssetLocation(System::IO::FileInfo ^ assetFile);

Parameters

assetFile
FileInfo

The asset file.

Returns

The AssetLocation if valid; throws an exception otherwise.

Applies to

Product Versions
MRTK2 Unity 2018 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0